MAP09 (Armadosia: The Mad Corridor)


Armadosia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09 is the ninth map of Armadosia: The Mad Corridor. It was designed by David Rivette (Arma Kero).


Map of MAP09
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the end of the blood river at the west side, enter the corridor and go until just before the next big room. On this east side of the corridor, press on the clean wall on the west side to open a teleporter behind you. This takes you to an area behind the cage where the rocket launcher was, with a green armor and medikits. (sector 166)
  2. In the room with all the hanging bodies, head all the way to the east side. Shoot the wall behind the blue torch, which opens a passage north of the red torch. You can get partial invisibility and a soul sphere here. (sector 171)
  3. In Secret #2, there is a path leading west, then north, then east to an area with a switch. After pressing that switch, head to the south fork in Secret #2 where you went left for the soul sphere and go east, entering the lava and entering the teleporter. In the next area, head south and get the energy cell pack, then return to the big room and flip the switch to get a plasma gun. (sector 186)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:38.46 Yousuf Anik 2022-10-09
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on October 24, 2022.


Map data[edit]

Things 577
Vertices 4254*
Linedefs 3694
Sidedefs 5331
Sectors 548
* The vertex count without the effect of node building is 3183.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]