MAP09 (Equinox)

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Equinox maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09 is the ninth map of Equinox. It was designed by B.P.R.D and uses the music track " ".

Walkthrough[edit]

Map of MAP09
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. As you go west, you will see a caged room with a partial invisibility and health bonuses. In order to reach this room, you need the blue key, which is behind its own cage next to the blue door accessible by taking a left at the fork. You need to execute a grab in order to get the blue key, and when you do, open the door to get the secret. (sector 89)
  2. Take the door north of Secret #1 and follow the hall until it bends north. You will see light shining on a vent at the inner curve. Open this vent to find health bonuses and a megaarmor. (sector 112)
  3. When you make it outside, run southwest across the damaging water through a thin passage. The passage ends in a lift, so take it up and get past the zombiemen to reach another megaarmor, an energy cell pack, and an invulnerability. (sector 155)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 66)
  2. facing north. (thing 67)
  3. facing north-east. (thing 68)
  4. facing north. (thing 69)

Statistics[edit]

Map data[edit]

Things 591
Vertices 2434*
Linedefs 2234
Sidedefs 3612
Sectors 259
* The vertex count without the effect of node building is 2003.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]