MAP09 (Equinox)

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Equinox maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09 is the ninth map of Equinox. It was designed by Bernard De Windt (B.P.R.D) and uses a MIDI rendition of Piano Sonata No. 2 (Chopin)'s third movement; "Marche funébre".

Walkthrough[edit]

Map of MAP09
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. As you go west, you will see a caged room with a partial invisibility and health bonuses. In order to reach this room, you need the blue key, which is behind its own cage next to the blue door accessible by taking a left at the fork. You need to execute a grab in order to get the blue key, and when you do, open the door to get the secret. (sector 89)
  2. Take the door north of Secret #1 and follow the hall until it bends north. You will see light shining on a vent at the inner curve. Open this vent to find health bonuses and a megaarmor. (sector 112)
  3. When you make it outside, run southwest across the damaging water through a thin passage. The passage ends in a lift, so take it up and get past the zombiemen to reach another megaarmor, an energy cell pack, and an invulnerability. (sector 155)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:21.89 Donatas Tamonis (Donce) 2012-03-06 eq09-121.zip
NM speed 1:34.20 Brian Nesser (Anima Zero) 2006-11-02 eq09n134.zip
UV max 4:23.11 Matt Powell (cannonball) 2012-03-16 eq09-423.zip
NM 100S 2:24.74 Mr. LBN 2010-07-27 eq09s224.zip
UV -fast 3:49.86 Brian Nesser (Anima Zero) 2006-11-02 eq09f349.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 1:06.34 NuruTheDoomer 2022-07-08 eq09o-106.zip
NoMo 100S 1:36.86 NuruTheDoomer 2023-09-03 eq09os-136.zip

The data was last verified in its entirety on December 31, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 66)
  2. facing north. (thing 67)
  3. facing north-east. (thing 68)
  4. facing north. (thing 69)

Statistics[edit]

Map data[edit]

Things 591
Vertices 2434*
Linedefs 2234
Sidedefs 3612
Sectors 259
* The vertex count without the effect of node building is 2003.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]