MAP101: Infestation (Rabbit's All-comers Mapping Project)
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| RAMP maps 100-109 |
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MAP101: Infestation is the one hundred first map of Rabbit's All-comers Mapping Project. It was designed by Callum Bagshaw (BassPon3) and uses the music track "Doom 3 theme" by Chris Vrenna, sequenced to MIDI.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the room with the plasma gun and get it. This opens a wall to the east. You can lower this wall and open the wall above it to get stimpacks, a chaingun, and a box of ammo. (sector 97)
- In the southeast rooms, open the south door and use the terminal to the west. This opens the north door to an arch-vile, boxes of rockets, and a rocket launcher. (sector 246)
- In the northeast hallway, head west and shoot the north wall just before the steps to find a teleporter. This leads outside, telefragging an arachnotron and letting you get a BFG9000 and a medikit. (sector 370)
- Get the red key and head to the southeast compartment. Go through the wall where the rocket launcher is to get an invulnerability. (sector 380)
- On the bridge leading to the exit, head southwest into the lava to get a soul sphere. (sector 386)
- Open the red door, open the north wall, get the armor bonuses, open the door, get the super shotgun, then open the last door to head outside to get a megaarmor. (sector 388)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on March 24, 2022.
Statistics[edit]
Map data[edit]
| Things | 471 |
| Vertices | 1603* |
| Linedefs | 1718 |
| Sidedefs | 2611 |
| Sectors | 395 |
* The vertex count without the effect of node building is 1360.
Things[edit]
This level contains the following numbers of things per skill level:
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