MAP106: 12 Gauge Catharsis (Rabbit's All-comers Mapping Project)

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RAMP maps 100-109

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
(100 - 109)
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP106. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP106: 12 Gauge Catharsis is the one hundred sixth map of Rabbit's All-comers Mapping Project. It was designed by DoomRevolver and uses the music track "".

Walkthrough[edit]

Map of 12 Gauge Catharsis
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head south from the start. Enter the dead end to the west before the big room and go through the wall to get a green armor, a chaingun, and a box of ammo. (sector 76)
  2. Leave the big room to the south of the previous secret by stepping on the pad at the southeast end. When you do this, quickly run south, then west and onto a lowered bookshelf that has a box of rockets. If you fail to get this secret now, you will have to step on a pad across the nukage in the east library and run west to it. (sector 378)
  3. Take the northeast path all the way across the lava to the switch. Return to the previous room and you can get boxes of rockets and medikits. (sector 6)
  4. At the east library, head into the nukage and open the slightly open wall. Follow the path getting boxes of shotgun shells and a green armor. (sector 168)
  5. Getting the green armor in Secret #3 will lower the bars. Quickly run all the way north to a now open room before the bars close to get energy cells and a plasma gun. (sector 441)
  6. West of the central room, climb the south steps quickly and look north. Shoot the eye to open the central structure with a backpack and a medikit. Watch out for the crusher above them. (sector 82)
  7. At the blue key, open the west wall and step on the pad. Quickly run north, west, and then north to a megasphere before it rises. (sector 635)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 992
Vertices 5247*
Linedefs 5069
Sidedefs 8804
Sectors 945
* The vertex count without the effect of node building is 4468.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]