MAP10: 2 Cyberdemons oh my (Clippyworld: An Unexpected Journey)


Clippyworld: An Unexpected Journey maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20 21 22

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: 2 Cyberdemons oh my is the tenth map of Clippyworld: An Unexpected Journey. It was designed by Clippy Clippington and uses the music track "Mad," originally composed by Jeremy Doyle for Icarus: Alien Vanguard. The par time defined in MAPINFO is 4:20.


Map of 2 Cyberdemons oh my
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with eight alcoves containing Hell knights and evil eyes, shoot the eight evil eyes, then lower the northwest wall to get a megasphere. (sector 200)
  2. Enter the northwest room and head back through the hall. Open the east wall between the torches and get a chaingun at the end. (sector 216)
  3. After you finish with the northwest room, head back to the starting room and enter the second alcove from the right at the south wall. Follow the passage and open the door to get a backpack. (sector 217)


Six multiplayer-only zombiemen (Things 337, 341, 342, 436, 439 and 440) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 20, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 444)
  2. facing west. (thing 445)
  3. facing north. (thing 446)
  4. facing east. (thing 447)


Map data[edit]

Things 522
Vertices 1021*
Linedefs 1128
Sidedefs 1731
Sectors 226
* The vertex count without the effect of node building is 903.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]