MAP10: A Proud And Booming Industry (BTSX-E1)

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Back to Saturn X E1 maps 09-16

01 02 03 04 05 06 07 08
(09 - 16)
17 18 19 20 21 22 23
24 25
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: A Proud and Booming Industry is the tenth level of the first episode of Back to Saturn X. It was designed by Paul DeBruyne (skillsaw), and uses the music track "Coal" by James Paddock.

Walkthrough[edit]

Map of A Proud And Booming Industry
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Sector 883: After the blue key doors, turn right. You will come to a small cavernous area. Just behind you in this area is a hole, which you can jump down into. This brings you to a tunnel, lined with armor bonuses. Follow the tunnel to find a soulsphere.
  2. Sector 1196: In the big open area with the yellow key, from the key platform, look to the right and behind a large tree is a shootable switch. Shoot it to open a door behind you with shotgun guys and a teleporter, which functions as a shortcut and also telefrags an arch-vile if you had not been to this area already.

Bugs[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 08:48 GarrettChan 2018-01-17 b110-848.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 748)
  2. facing west. (thing 749)
  3. facing south-west. (thing 750)
  4. facing south-west. (thing 751)
  5. facing east. (thing 752)
  6. facing east. (thing 753)
  7. facing north. (thing 754)
  8. facing north. (thing 755)

Statistics[edit]

Map data[edit]

Things 948
Vertices 6119*
Linedefs 6446
Sidedefs 9558
Sectors 1198
* The vertex count without the effect of node building is 5120.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]