This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Alma Matters is the tenth map of Vigor. It was designed by Juza and uses the music track "In Hiding" from Duke Nukem 3D, composed by Robert Prince.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central room with crates, go to the northeast lift and take it up. Take the south door and go to the ledge, jumping to the highest crate. From here, jump crates going southeast and into the opening there. Head south and get the megaarmor. (sector 237)
- In the outside area to the south, go through the nukage to the southwest. At the end, you can get a plasma gun, boxes of rockets, energy cells, stimpacks, and a radiation suit. (sector 358)
- In the central room with crates, go to the northeast lift and take it up. Take the south door, go to the steps, and get on the ledge. Drop down behind the northwest crate in the room to get a berserk pack. (sector 441)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on March 31, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3322.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
27 |
28 |
28
|
Shotgun guy |
11 |
26 |
24
|
Heavy weapon dude |
1 |
4 |
9
|
Imp |
96 |
125 |
135
|
Demon |
7 |
10 |
12
|
Revenant |
22 |
29 |
32
|
Cacodemon |
8 |
9 |
8
|
Pain elemental |
2 |
4 |
6
|
Hell knight |
12 |
19 |
21
|
Arachnotron |
5 |
7 |
8
|
Mancubus |
5 |
8 |
10
|
Arch-vile |
5 |
6 |
6
|
Cyberdemon |
1
|
Romero's head |
1
|
Evil Marine |
4 |
5 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1 |
0 |
0
|
Rocket launcher |
1
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
6
|
4 shotgun shells |
36 |
31 |
29
|
Box of shotgun shells |
9
|
Rocket |
17
|
Box of rockets |
18
|
Energy cell |
17 |
17 |
15
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
26
|
Medikit |
18 |
18 |
17
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
2 |
3 |
2
|
Megasphere |
2 |
1 |
1
|
Berserk |
1
|
Computer area map |
1
|
Radiation shielding suit |
6
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
19
|
Teleport landing |
29
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]