MAP10: Arrival (Arrival)
From DoomWiki.org
| Arrival maps |
|---|
|
Day 1: Day 2: Day XX: Until the end of time:
|
MAP10: Arrival is the tenth and final map of Arrival. It was designed by Walker Wright (Pavera) and uses the music track "Verdant Sunset" by Brayden Hart (AD_79).
Contents
Walkthrough[edit]
Essentials[edit]
This level has no exit. Stepping in any direction will lower the south wall to reveal a supercharge on a white ledge. Trying to step off the ledge will simply teleport you back to the blood pool.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 13, 2022.
Statistics[edit]
Map data[edit]
| Things | 94 |
| Vertices | 920* |
| Linedefs | 870 |
| Sidedefs | 1493 |
| Sectors | 69 |
* The vertex count without the effect of node building is 796.
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||
