MAP10: Back in Town (Doomworld Mega Project 2013)
|DMP 2013 maps|
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- At the east end of the courtyard are some steps to a door. Go up the steps from the south end and notice a silver ridge on one of the steps. This is a hidden switch. Using it lowers a teleporter to the north. Take it to reach a platform with shotgun shells and a box of rockets. From there, jump to the pillar with the revenant and the berserk pack. (sector 26)
- At the northeast end, on the ledge west of the gate, jump north to the platform and go into the red square to the left to make a lift lower. The lift is the other platform to the north. When it is lowered, go through the west wall to find a stimpack, rockets, and an energy cell. (sector 291)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 24, 2022.