This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Cenotaph is the tenth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Emergent Divinity" by Brayden Hart (AD_79). The par time is 8:15. In the Retrial edition this level received notable changes in both geometry (with new passages north of the original exit leading to an additional exit) and things population.
Walkthrough[edit]
Map of Cenotaph (original)
Map of Cenotaph (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central room accessible with red doors, press the half-gargoyle switch at the east side to reveal health bonuses in the room. (sector 879)
- Take the lift up to the blue key and jump northeast onto a ledge. Press on the half-gargoyle switch to find a corridor with shotgun shells, health bonuses, and armor bonuses. (sector 880)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on November 28, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north. (thing 917)
- facing north. (thing 918)
- facing north. (thing 919)
- facing south. (thing 920)
- facing south. (thing 921)
- facing south. (thing 922)
- facing east. (thing 923)
- facing east. (thing 924)
- facing west. (thing 925)
- facing west. (thing 926)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
6 |
6 |
12
|
| Shotgun guy |
12 |
13 |
17
|
| Heavy weapon dude |
17 |
19 |
26
|
| Demon |
6 |
8 |
10
|
| Spectre |
4 |
2 |
2
|
| Revenant |
45 |
57 |
69
|
| Cacodemon |
3 |
6 |
7
|
| Pain elemental |
6 |
10 |
11
|
| Hell knight |
41 |
37 |
51
|
| Arachnotron |
4
|
| Mancubus |
4 |
6 |
6
|
| Arch-vile |
7
|
| Cyberdemon |
2
|
| Romero's head |
1
|
| Dark imp |
20 |
24 |
26
|
| Forgotten one |
16 |
20 |
20
|
| Former marine |
4 |
4 |
5
|
| Former captain |
6
|
| Former shock trooper |
0 |
0 |
1
|
| Former brute |
2 |
3 |
4
|
| Fallen |
1 |
2 |
2
|
| Nightshade |
4
|
| Lord of heresy |
2 |
6 |
10
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
3
|
| Minigun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
7
|
| Box of shotgun shells |
7
|
| Box of rockets |
17
|
| Energy cell |
21
|
| Energy cell pack |
5 |
6 |
7
|
| Box of rifle rounds |
13 |
13 |
14
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
14
|
| Medikit |
10
|
| Armor |
2
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
74
|
| Health bonus |
118
|
| Supercharge |
2
|
| Megasphere |
1
|
| Backpack |
1
|
| Berserk |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
25
|
| Voodoo doll |
16
|
| Helper dog (trapped) |
1
|
| Impaled body (shootable) |
4
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Hell knight |
1
|
| Romero's head |
1
|
| Forgotten one |
16
|
| Former captain |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
4
|
| Rocket launcher |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
16
|
| Box of rockets |
6
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
20
|
| Supercharge |
1
|
| Megasphere |
2
|
| Berserk |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
10
|
| Teleport landing |
24
|
| Helper dog (trapped) |
1
|
|
Retrial ed.:
|
* Custom skill levels that enable SpawnMulti.
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
6 |
6 |
12
|
| Shotgun guy |
12 |
13 |
17
|
| Heavy weapon dude |
17 |
19 |
26
|
| Demon |
6 |
8 |
10
|
| Spectre |
6 |
4 |
5
|
| Revenant |
44 |
56 |
69
|
| Cacodemon |
7 |
10 |
11
|
| Pain elemental |
1 |
5 |
6
|
| Hell knight |
41 |
35 |
53
|
| Arachnotron |
4
|
| Mancubus |
4 |
6 |
6
|
| Arch-vile |
5
|
| Cyberdemon |
1
|
| Romero's head |
1
|
| Former marine |
4 |
4 |
5
|
| Former captain |
6
|
| Former shock trooper |
0 |
0 |
1
|
| Dark imp |
20 |
24 |
26
|
| Forgotten one |
16 |
20 |
20
|
| Former brute |
2 |
3 |
4
|
| Nightshade |
4
|
| Fallen |
2 |
3 |
3
|
| Lord of heresy |
2 |
8 |
8
|
| Cyberdemon (keenless) |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
3
|
| Impact gauntlet |
1
|
| Minigun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
7
|
| Box of shotgun shells |
8
|
| Box of rockets |
25
|
| Energy cell |
25
|
| Energy cell pack |
7 |
8 |
9
|
| Box of rifle rounds |
13 |
13 |
14
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
14
|
| Medikit |
13
|
| Armor |
2
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
74
|
| Health bonus |
118
|
| Supercharge |
3
|
| Megasphere |
1
|
| Backpack |
1
|
| Berserk |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
30 |
30 |
31
|
| Voodoo doll |
8
|
| Doggo (trapped) |
1
|
| Impaled body (shootable) |
4
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Spectre |
2 |
2 |
3
|
| Hell knight |
1
|
| Romero's head |
1
|
| Former captain |
1
|
| Forgotten one |
16
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
4
|
| Rocket launcher |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
16
|
| Box of rockets |
6
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
20
|
| Supercharge |
1
|
| Megasphere |
2
|
| Berserk |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
10
|
| Teleport landing |
26
|
| Doggo (trapped) |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]