MAP10: Cenotaph (Judgment)

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Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind
Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Cenotaph is the tenth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Emergent Divinity" by Brayden Hart (AD_79). The par time is 8:15. In the Retrial edition this level received notable changes in both geometry (with new passages north of the original exit leading to an additional exit) and things population.

Walkthrough[edit]

Map of Cenotaph (original)
Map of Cenotaph (Retrial)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room accessible with red doors, press the half-gargoyle switch at the east side to reveal health bonuses in the room. (sector 879)
  2. Take the lift up to the blue key and jump northeast onto a ledge. Press on the half-gargoyle switch to find a corridor with shotgun shells, health bonuses, and armor bonuses. (sector 880)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:46.34 Andromeda 2022-07-06 judg10p146.zip Cross-listed from Pacifist
NM speed
UV max 7:01.49 Phoenyx 2022-03-08 judg-lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:46.34 Andromeda 2022-07-06 judg10p146.zip
NoMo 1:07.17 Bredd 2024-11-17 judg10o107.zip
NoMo 100S 1:27.86 Daniel 2022-04-30 judg-lmps.zip

The data was last verified in its entirety on November 28, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 917)
  2. facing north. (thing 918)
  3. facing north. (thing 919)
  4. facing south. (thing 920)
  5. facing south. (thing 921)
  6. facing south. (thing 922)
  7. facing east. (thing 923)
  8. facing east. (thing 924)
  9. facing west. (thing 925)
  10. facing west. (thing 926)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Original ed.:

Retrial ed.:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]