MAP10: Chemical Laboratory (Interception)
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Interception maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Chemical Laboratory is the tenth map of Interception. It was designed by C30N9 and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 3:55.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Near the blue key switch, find the dead marine corpse and approach it to lower to some health bonuses. (sector 9)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:27.86 | Dylan Gill (TheV1perK1ller) | 2017-06-18 | ir10-327.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north-west. (thing 81)
- facing north. (thing 214)
- facing east. (thing 215)
- facing north. (thing 216)
- facing north-west. (thing 217)
- facing east. (thing 218)
- facing north-west. (thing 219)
Statistics[edit]
Map data[edit]
Things | 235 |
Vertices | 980* |
Linedefs | 967 |
Sidedefs | 1493 |
Sectors | 200 |
Things[edit]
This level contains the following numbers of things per skill level:
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