MAP10: City Hall (H2H-Xmas)

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H2H-Xmas maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: City Hall is the tenth map of H2H-Xmas. It was designed by Pavel Hodek and uses the music track "Angels We Have Heard On High".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of City Hall
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northwest part of the map and down the hall, you will find an arrow of health bonuses. Open the wall it points to for a switch and an armor. The switch opens a room at the top of the stairs with a chaingun, guarded by a revenant on Hurt Me Plenty or higher.(sector 79)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:50.86 Aleksey Kamenev (4shockblast) 2021-12-19 xm10p050.zip Cross-listed from Pacifist
NM speed
UV max 2:57.23 Aleksey Kamenev (4shockblast) 2021-12-20 xm10-257.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:50.86 Aleksey Kamenev (4shockblast) 2021-12-19 xm10p050.zip
NoMo 2:25.60 Dogmachine 2022-12-06 h2h-xmas10o225.zip

The data was last verified in its entirety on December 18, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south-east. (thing 23)
  2. facing east. (thing 24)
  3. facing north. (thing 25)
  4. facing south. (thing 26)
  5. facing north. (thing 27)
  6. facing west. (thing 28)
  7. facing south. (thing 29)

Statistics[edit]

Map data[edit]

Things 240
Vertices 850*
Linedefs 987
Sidedefs 1438
Sectors 235
* The vertex count without the effect of node building is 739.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]