MAP10: City Hall (H2H-Xmas)

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H2H-Xmas maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: City Hall is the tenth map of H2H-Xmas. It was designed by Pavel Hodek and uses the music track "Angels We Have Heard On High".

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Walkthrough[edit]

Map of City Hall
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northwest part of the map and down the hall, you will find an arrow of health bonuses. Open the wall it points to for a switch and an armor. The switch opens a room at the top of the stairs with a chaingun, guarded by a revenant on Hurt Me Plenty or higher.(sector 79)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south-east. (thing 23)
  2. facing east. (thing 24)
  3. facing north. (thing 25)
  4. facing south. (thing 26)
  5. facing north. (thing 27)
  6. facing west. (thing 28)
  7. facing south. (thing 29)

Statistics[edit]

Map data[edit]

Things 240
Vertices 850*
Linedefs 987
Sidedefs 1438
Sectors 235
* The vertex count without the effect of node building is 739.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]