MAP10: Club DooM (Invasion UAC)


Invasion UAC maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Club DooM is the tenth map of Invasion UAC. It was designed by David Bernardi (Xsnake) and uses the music track "".


Map of Club DooM
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the lobby, head behind the counter and use the southwest terminal to find a computer area map. (sector 222)
  2. In the lobby, head behind the counter and use the southeast terminal to find a blur artifact. (sector 223)
  3. At the north club, head all the way to the west wall, then south to a megasphere. (sector 146)
  4. At the northeast end, there is a windowed room with a BFG9000, a megasphere, and a terminal that causes projectiles to be launched all around the north club. (sector 202)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 02:10 Daniel, the NCR Veteran 2021-10-25

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 841
Vertices 10397*
Linedefs 7448
Sidedefs 13626
Sectors 1122
* The vertex count without the effect of node building is 6483.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]