MAP10: Club DooM (Invasion UAC)

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Invasion UAC maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Club DooM is the tenth map of Invasion UAC. It was designed by David Bernardi (Xsnake) and uses the music track "".

Walkthrough[edit]

Map of Club DooM
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the lobby, head behind the counter and use the southwest terminal to find a computer area map. (sector 222)
  2. In the lobby, head behind the counter and use the southeast terminal to find a blur artifact. (sector 223)
  3. At the north club, head all the way to the west wall, then south to a megasphere. (sector 146)
  4. At the northeast end, there is a windowed room with a BFG9000, a megasphere, and a terminal that causes projectiles to be launched all around the north club. (sector 202)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 02:10 Daniel, the NCR Veteran 2021-10-25 iu10o210.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 841
Vertices 10397*
Linedefs 7448
Sidedefs 13626
Sectors 1122
* The vertex count without the effect of node building is 6483.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]