MAP10: Command and Control (Pleiades)

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Pleiades maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Command and Control is the tenth map of Pleiades. It was designed by Roger Ritenour and uses the music track "Kitchen Ace (And Taking Names)" by Bobby Prince.

Walkthrough[edit]

Map of Command and Control
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Follow the dark passage at the start until you reach the eighth candle. Here, press on the wall to the right to lower it and follow this passage to some armor bonuses and energy cells. (sector 302)
  2. When you finally reach the building, turn right, then north, then left at the second path. Here, there will be a flickering light. Press on the wall where this light is flickering to find a secret area with a green armor, a backpack, a box of shotgun shells, and a box of ammo. You cannot reach the soul sphere yet until you reach Secret #9. (sector 94)
  3. When you reach the yellow key door at the north end, climb back up to the southeast, then hug the wall as you head clockwise to enter a dark passage. (sector 280)
  4. Take the dark passage left of the yellow key door until you reach a lava pit. Jump in and go to the flickering passage. (sector 235)
  5. Go all the way through the dark passage, jumping the gap at the torches and keeping left at the fork. Outside, hug the windows all the way until you reach the BFG9000. (sector 118)
  6. Return to the fork mentioned in the previous secret and take the path through the gray rocks this time. You will eventually reach a ledge with rockets and an armor bonus. (sector 214)
  7. Retrace your steps back to the dark passage leading to the lava pit. This time, hug the wall and keep going through the dark passage, winding up on a ledge with rockets, armor bonuses, and a rocket launcher. If you keep going through the passage on the left, you will find a room with a box of rockets and an energy cell. (sector 384)
  8. In the pentagon-shaped room, open the blue door and enter the room. When you have done that, return to Secret #7. The passage has extended allowing you to reach the partial invisibility and the dropoff into the room. (sector 387)
  9. At the southeast corner of the office rooms, get on the cubicle here and shoot open the vent. You will now be able to reach the soul sphere in Secret #2. (sector 336)
  10. At the southwest corner of the office rooms, the door here leads to a separate room with a bookshelf that lowers once you cross the table in the previous room. Cross the table, quickly open the door, and quickly go past the lowered bookshelf. At the end of the passage, you can find a berserk pack and a megaarmor. (sector 361)

Bugs[edit]

A multiplayer-only super shotgun (Thing 9) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing west. (thing 4)
  2. facing north-east. (thing 5)
  3. facing south-east. (thing 6)
  4. facing north. (thing 7)
  5. facing north-east. (thing 336)
  6. facing north-east. (thing 337)
  7. facing north-west. (thing 338)
  8. facing north-east. (thing 343)
  9. facing south-east. (thing 349)
  10. facing south-east. (thing 350)
  11. facing west. (thing 351)
  12. facing east. (thing 355)
  13. facing north-east. (thing 358)

Statistics[edit]

Map data[edit]

Things 360
Vertices 2532*
Linedefs 2274
Sidedefs 3666
Sectors 413
* The vertex count without the effect of node building is 1884.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]