MAP10: Control Round (ICAR2015)
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| ICAR2015 maps |
|---|
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Control Round is the tenth map of ICAR2015. It was designed by Alexander S. (Eternal) and uses the music track "Slow Evil" by Tom Mustaine, from Icarus: Alien Vanguard.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting room, go to the east terminal and push the green button. This opens a wall to the west that leads around behind the starting point. This area has health bonuses and a megaarmor (green armor on Ultra-Violence or higher). (sector 16)
- In the room with the super shotgun, head south and use a panel to find a new room. In there, use the east wall to find energy cells, a medikit, and a plasma gun. (sector 157)
- At the rocket launcher, use the switch behind the east lamp to open the east wall, which has a berserk pack. (sector 190)
- At the northeast end, where a big door is, use a panel in the southwest corner to open the white wall. This has an energy cell pack, a computer area map, and a backpack. (sector 267)
- Enter the northwest field and quickly run west and south to a lowered lift. Take it up and head west to a switch. This lowers the pillar outside with a megasphere. (sector 271)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:15.29 | Bredd | 2025-01-23 | i510p1529.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 5:48.23 | Veinen | 2015-11-02 | i510-548.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:15.29 | Bredd | 2025-01-23 | i510p1529.zip |
The data was last verified in its entirety on February 5, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 19)
- facing west. (thing 22)
- facing north. (thing 28)
- facing south-east. (thing 33)
Statistics[edit]
Map data[edit]
| Things | 400 |
| Vertices | 1955* |
| Linedefs | 2051 |
| Sidedefs | 2941 |
| Sectors | 317 |
* The vertex count without the effect of node building is 1653.
Things[edit]
This level contains the following numbers of things per skill level:
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