MAP10: Creation (Eviternity)


Eviternity maps
Chapter I: Archaic

01 02 03 04 05

Chapter II: Automation
Chapter III: Crystalline

11 12 13 14 15

Chapter IV: Brutality

16 17 18 19 20

Chapter V: Descension

21 22 23 24 25

Chapter VI: Hallowed

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Creation is the tenth map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and Derek MacDonald (Afterglow), and uses the music track "Motion Machine," composed for the level by James Paddock (Jimmy). The par time is 3:30.


Map of Creation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the east end of the map, get past the crates to the large skull switch which functions as a lift. Ride it to the top and head north to reach ammo clips and a soul sphere. Drop down at the right side to reach a megaarmor, which is the secret. (sector 734)
  2. Get back on the skull lift. Before it rises, look to the north to find an opening. Enter this opening as the lift rises to reach fifty health bonuses. (sector 798)
  3. At the northwest end of the map, follow the hall until the inner bend opens up revealing enemies. Backtrack a bit until you hear a lift lower, then enter this inner bend and quickly head to the southeast corner. When it rises, grab the soul sphere at the top. (sector 1580)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 1045
Vertices 10068*
Linedefs 10041
Sidedefs 17781
Sectors 1641
* The vertex count without the effect of node building is 7803.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]