MAP10: Creepy Chateau (Doom: The Golden Souls)

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Doom: The Golden Souls maps 00-10

(00 - 10)
11 12 13 14 15 16 17 18 19 20 21
22 23 24 80

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Creepy Chateau is the tenth map of Doom: The Golden Souls. It was designed by Andrea Gori (Batandy) and uses the music track "".

Walkthrough[edit]

Map of Creepy Chateau
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head out of the misty basement of the chateau and head south to a switch. This opens the bars to the south, back to the center stairs, but it also reveals the northwest corner of the misty basement, which has a Big Coin. (thing 326)
  2. On the walkway leading to the boss arena, look south and down to find an eye switch. Shoot it to teleport to its area, where a Big Coin is. (thing 362)
  3. Get to the switch at the north end, then go through the lowered section of the fence and hug the wall as you head east, south, and east to get this Big Coin. (thing 514)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 597
Vertices 2129
Linedefs 2508
Sidedefs 4407
Sectors 480

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]