MAP10: Damned Labs (Hordamex)

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Hordamex maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
51 52 53 54

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Damned Labs is the tenth map of Hordamex. It was designed by RastaManGames and uses the music track "Run" from Unreal Tournament, composed by Michiel van den Bos.

Walkthrough[edit]

Map of Damned Labs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 28, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 22)
  2. facing south. (thing 24)
  3. facing east. (thing 26)
  4. facing south-east. (thing 30)
  5. facing north-west. (thing 34)
  6. facing north. (thing 35)
  7. facing south-west. (thing 38)

Statistics[edit]

Map data[edit]

Things 193
Vertices 6120*
Linedefs 6491
Sidedefs 10613
Sectors 1620
* The vertex count without the effect of node building is 4996.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]