MAP10: Daybreak Station (MAYhem 2020)
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MAYhem 2020 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Daybreak Station is the tenth map of MAYhem 2020. It was designed by Dylan Gill (TheV1perK1ller) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After pressing the switch at the south end of the map (east of the starting point), go back to the north end, just east of the big room. Go inside the monster closet here and find the blue section of wall in the southeast part of the closet. Using it teleports you to the outer courtyard, where you can find a soul sphere to the west as well as other supplies if you explore (depending on your skill level). (sector 2)
- After pressing the switch at the south end of the map (east of the starting point), head east and north towards a blue wall with pipes. To the southeast is a monster closet. Enter it and find the hidden switch on the middle pole. After using it, head southwest and west (towards where a super shotgun should be), then north to pick up a berserk pack. (sector 17)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:30.20 | Dylan Gill (TheV1perK1ller) | 2020-08-27 | mayhem20_tvpk_uvmax_demopack1.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
Things | 925 |
Vertices | 8199* |
Linedefs | 7940 |
Sidedefs | 11463 |
Sectors | 20 |
Things[edit]
This level contains the following numbers of things per skill level:
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