This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Days of Mayhem Past is the tenth map of Demonic Deviation. It was designed by Matt Powell (cannonball) and uses the music track "".
Walkthrough[edit]
Map of Days of Mayhem Past
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head south from the starting platform and open the wall with the electricity symbol to find armor bonuses and a plasma gun. (sector 17)
- At the east end, get on the ledge above water and shoot the northwest switch above water to open a wall east of a monster closet, which has an invulnerability. (sector 321)
- At the east end, open the yellow door and lower the wall with the electricity symbol to find five armor bonuses and a switch. (sector 589)
- Head northwest from the central cave until you find yellow bars. Flip the yellow switch to enter the area behind them, then use the wall with the electricity symbol behind the plasma gun to lower the southwest wall with armor bonuses and a switch. (sector 586)
- In the green hall with alcoves at the southwest end, lower the wall with blue triangles to find a megaarmor and an energy cell pack. (sector 601)
- On the ledge high above the red key, go to the north end and shoot the switch to the north. Fall to the right and go to the door, then head up and left for a secret room with an energy cell pack, armor bonuses, and a megasphere. (sector 530)
- After flipping the switches in Secrets #3 and #4, return to where you got the yellow key to get the BFG9000. (sector 326)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on June 5, 2023.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4411.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
18 |
17 |
17
|
Shotgun guy |
29 |
36 |
37
|
Heavy weapon dude |
5 |
8 |
12
|
Imp |
112 |
137 |
137
|
Lost soul |
4
|
Demon |
23 |
33 |
38
|
Spectre |
3 |
4 |
5
|
Revenant |
14 |
18 |
22
|
Cacodemon |
15 |
23 |
30
|
Pain elemental |
0 |
1 |
3
|
Hell knight |
14 |
14 |
16
|
Arachnotron |
7 |
8 |
9
|
Mancubus |
3 |
4 |
6
|
Arch-vile |
5 |
5 |
11
|
Spiderdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
4
|
Plasma gun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
4
|
4 shotgun shells |
7
|
Box of shotgun shells |
13
|
Rocket |
20
|
Box of rockets |
22
|
Energy cell |
9
|
Energy cell pack |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
22
|
Medikit |
20
|
Armor |
1
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
96
|
Megasphere |
1
|
Backpack |
3
|
Berserk |
2
|
Invulnerability |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
11
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]