MAP10: Excavation Site (Hadephobia)


Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Excavation Site is the tenth map of Hadephobia. It was designed by A.Gamma and uses the music track "Synapse" by Xan. The par time defined in the DEHACKED lump is 3:30.


Map of Excavation Site
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Northeast of the big cave you enter an L-shaped hallway with an also L-shaped secondary room, two exit doors, and an elevator that can be called by pressing the left one of two tiny eye switches beside its door. Inside the elevator press the right switch to get down into the cellar, where the monsters hid a box of bullets. (sector 656)
  2. Enter the elevator again. Now press the left switch twice to get to the second floor. Outside the lift, press another eye switch and hurry to the next room to press the skull switch as long as it is achievable. That activates a second skull switch; pressing that one opens a teleporter in the opposite wall (sector 330), and a little jump'n'stop on top of the dividing walls yields the yellow key.
  3. In the cemetery in the northwest, push the coffin opposite to the entrance door. That opens yet another graveyard to your right (sector 844). Enjoy the plasma gun, a little ammo, and a party with some good friends.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 11:28.74 Revved 2015-05-22
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 685
Vertices 8329*
Linedefs 7880
Sidedefs 14007
Sectors 1114
* The vertex count without the effect of node building is 6816.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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External links[edit]