MAP10: Filtration Station (Atonement)

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Atonement maps
Atonement I: Mars

01 02 03 04 05 06

Atonement II: Earth
Atonement III: City

12 13 14 15

Atonement IV: War

16 17 18 19 20

Atonement V: Hell

21 22 23 24 25

Atonement VI: Tartarus

26 27 28 29 30

Secret maps

31 32 33

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Filtration Station is the tenth map of Atonement. It was designed by Matthew DeCalzadilla (Moustachio) and uses the music track "I've Only Got One Emotion" by Dial-up for Murder.

Walkthrough[edit]

Map of Filtration Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the center trench, head west to see a megaarmor to the north. Use the west wall to get the megaarmor. (sector 257)
  2. At the super shotgun, look out the west window and shoot the lion switch to the west. West of the super shotgun, you can take a path leading to armor bonuses, energy cells, medikits, and a BFG9000. (sector 237)
  3. Get the red key for the northwest alcove to open. Shoot the switch there to raise a lift at the north end of the cave. Ride up and follow the path to get a rocket, an armor bonus, and a megasphere. (sector 88)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on June 20, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 326)
  2. facing north-east. (thing 327)
  3. facing south. (thing 328)
  4. facing east. (thing 329)

Statistics[edit]

Map data[edit]

Things 413
Vertices 1334*
Linedefs 1479
Sidedefs 2168
Sectors 277
* The vertex count without the effect of node building is 1220.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • In the turn right before the staircase to the map exit teleporter, Romero's head can be seen peeking over the edge of the wall. It serves no discernible game play purpose, apparently just being an easter egg.

See also[edit]

Sources[edit]

External links[edit]