MAP10: Gift of Denial (Ancient Aliens)


Ancient Aliens maps
One Last Vision Quest
Applied Einstein

11 12 13 14 15 16 17 18 31 32

You're the Alien Now

19 20 21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Gift of Denial is the tenth map of Ancient Aliens. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Vase," composed by Stuart Rynn (stewboy). The par time is 8:00.


Map of Gift of Denial
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Head into the open area to start the level. You can pick up the rocket launcher and rockets, but doing so will spawn two mancubi. Up the stairs is a teleporter to take you back to the start in case you missed the first two secrets. Head south along the path until you come to a cul-de-sac, fighting more mancubi, imps, shotgunners, revenants, and a few chaingunners. In this space, head up the stairs and hit the switch at the top. Doing so will teleport in two arachnotrons next to a lift that has risen. Take the lift to the top and head west onto another lift, grabbing the megasphere along the way. Turn right at the top and head under a couple of sets of crushers to find the yellow key in the back of the room. Grabbing this will open a wall with two archviles behind you, as well as two more back where you came from.

Head back to the balcony and you'll find a switch in the southwestern corner that drops the lift you came up. With the yellow key in hand, head to the yellow door on the other side of the platform. Pick up the supplies in this arena before grabbing the blue key. When you do, the floor will drop into four different sections. The first two lower sections will teleport in Hell knights, the third will have revenants, and the last an archvile. Once the platforms have risen back up, take the blue lift. Jump across the gap to another arena, this one filled with monsters including three cyberdemons. You can find a BFG9000 in the northeast corner, but stepping on the top step will lower the whole structure. The southeastern room the cyberdemons were in has a switch. Press it, and get the red key in a room to the north.

The west side of the arena has the red door, which leads to the UFO you saw at the start of the map. Enter it, and head to the eastern side of the middle ring, where you'll find a switch. This lowers the teleporter in the center. Enter it to exit the level and finish the episode.

Other points of interest[edit]


  1. At the start, press the hieroglyph on your left side to lower a lift up and claim a plasma gun and an energy cell pack. (sector 833)
  2. In Secret #1, press the hieroglyph south of the supplies to claim a soul sphere, looking out for the revenant that emerges from behind as well. (sector 830)
  3. At the western section of the map near the area with the crushers and the yellow key, the southeast corner of this area has a large blue wall with a skull on it. Use this wall for a soul sphere. (sector 176)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:09.91 Brookie 2021-12-31
NM speed
UV max 4:52.77 Andrea Rovenski (Cyberdemon531) 2019-07-07
NM 100S
UV -fast 11:13.91 Andrea Rovenski (Cyberdemon531) 2020-01-02
UV -respawn 3:43.86 Andrea Rovenski (Cyberdemon531) 2022-03-01
UV Tyson
UV pacifist 2:47.86 Billa 2021-09-05
NoMo 1:46.83 Inuk 2022-12-06

The data was last verified in its entirety on December 18, 2022.


Map data[edit]

Things 873
Vertices 8341*
Linedefs 9432
Sidedefs 16068
Sectors 1261
* The vertex count without the effect of node building is 8341.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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