MAP10: Gladiator (Doomworld Maximum Project 2022)
From DoomWiki.org
| Doomworld Maximum Project 2022 maps |
|---|
| Vanilla/Limit-removing |
Vanilla/Limit-removing
|
| Boom/MBF-compatible |
| Boom/MBF-compatible |
| ZDoom/GZDoom-compatible |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Gladiator is the tenth map of Doomworld Maximum Project 2022. It was designed by osminee and uses the music track "Slipper (Scooby)" by Mark Klem, from Memento Mori.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the sewer maze, head to the west side with the button and open the west wall to get a shotgun. (sector 54)
- Get the blue key to open the compartments. Enter the nearest one to the south and open the south wall to find a passage behind the cage. You will find a berserk pack and a switch. (sector 107)
- Flip the switch in Secret #2 and return to the courtyard. Use the damaged wall to the north to ride up to the ledge which has a backpack and a chaingun. (sector 84)
- In the east courtyard, get the box of shotgun shells to the southeast to open two alcoves to the north. Head to the east one and approach the teleporter, then use the west wall to get a megaarmor. (sector 167)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 4:29.86 | Zahid | 2023-03-10 | dmpx22-cl2uvmaxes.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on March 23, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 143)
- facing south. (thing 145)
- facing north. (thing 146)
- facing north. (thing 148)
- facing south. (thing 150)
- facing east. (thing 151)
- facing north-west. (thing 154)
- facing west. (thing 158)
Statistics[edit]
Map data[edit]
| Things | 181 |
| Vertices | 782* |
| Linedefs | 821 |
| Sidedefs | 1281 |
| Sectors | 170 |
* The vertex count without the effect of node building is 675.
Things[edit]
This level contains the following numbers of things per skill level:
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