MAP10: Gone Home (The Green Machine)


The Green Machine maps

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Gone Home is the tenth and final map of The Green Machine. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "". The par time defined in MAPINFO is 2:00.


Map of Gone Home
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the area resembling MAP07, when you get to the starting portal, head behind it to get a blur artifact. (sector 474)
  2. Get to the starting area of MAP05 and take the teleporter. Head all the way down to the exit sign, then head west and into the side room to find a soul sphere on a block. Use the switch on left side of the block to lower the soul sphere. (sector 1431)

Additionally, sectors 657 through 1080 (except 1074 and 1079) are marked secret, making for a total of 422 sectors. These form the layout copied from MAP06 that's roughly in the center of MAP10, and are presumed to have been marked secret by mistake.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 01:14 Jezs 2017-03-26
NM speed
UV max 03:29 Jezs 2017-03-25
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 01:15 Jezs 2017-03-26

The data was last verified in its entirety on December 13, 2021.


Map data[edit]

Things 340
Vertices 9730*
Linedefs 9464
Sidedefs 14953
Sectors 2187
* The vertex count without the effect of node building is 7535.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]