MAP10: Hangar (The Abyss)
From DoomWiki.org
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
The Abyss maps 01-11 |
---|
(01 - 11) |
MAP10: Hangar is the tenth level of The Abyss. It is a modified version of E1M1: Hangar by John Romero, with additions by Miklos de Rijk (H2SO4), and uses the same music track - "At Doom's Gate" by Robert Prince. It features the original E1M1, with sections of the map mirrored, paths modified, and an outdoor arena fight near the true exit. This map, along with MAP31: The Temple, may explain exclusion from the idgames archive until 2015.
This map is considered to be a sign that not all places the player has traveled previously have been concrete.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (Note: The first three secrets are the same as in the original Hangar) In the corridor at the end of the zig-zag room, a portion of the west wall is colored differently and has a corpse lying next to it. Activate the wall to gain access to the courtyard with the blue armor. (sector 65)
- After having entered the dark room with the exit door, return to the zig-zag room. The platform with the imp(s) has now been lowered, yielding access to a secret room containing a shotgun. (sector 66)
- After opening secret #2, walk toward the north end of the zig-zag room. As you cross the shadow line, a lift will lower in the shotgun alcove, visible from where you are standing. Run and you can catch it before it goes up. (sector 67)
- Past Secret #1, walk down the steps and to the lit area. Press on the south wall to find energy cell packs and a stimpack. (sector 82)
- Open the door behind your starting point to find a mirror image of the starting room. (sector 102)
Bugs[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:23.94 | Noobest | 2019-09-18 | ab10p023.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:23.94 | Noobest | 2019-09-18 | ab10p023.zip |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 69)
- facing north. (thing 70)
- facing south. (thing 71)
- facing north-west. (thing 72)
- facing south. (thing 73)
- facing east. (thing 158)
- facing south. (thing 279)
Statistics[edit]
Map data[edit]
Things | 280 |
Vertices | 866* |
Linedefs | 885 |
Sidedefs | 1276 |
Sectors | 168 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|