MAP10: Hangar (The Abyss)


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The Abyss maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20 21 22
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Hangar is the tenth level of The Abyss. It is a modified version of E1M1: Hangar by John Romero, with additions by Miklos de Rijk (H2SO4). It features the original E1M1, with sections of the map mirrored, paths modified, and an outdoor arena fight near the true exit. This map, along with MAP31: The Temple, may explain exclusion from the idgames archive until 2015.

This map is considered to be a sign that not all places the player has traveled previously have been concrete.

"Looks familiar.... doesn't it?"
― ABYSS.TXT [source]


Map of Hangar
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. (sector 65)
  2. (sector 66)
  3. (sector 67)
  4. (sector 82)
  5. (sector 102)


Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

This information was last verified in its entirety on January 15, 2018.



Map data[edit]

Things 280
Vertices 866*
Linedefs 885
Sidedefs 1276
Sectors 168
* The vertex count without the effect of node building is 715.


This level contains the following numbers of things per skill level:


External links[edit]