MAP10: Lab of the Lost (Revolution!)
From DoomWiki.org
| Revolution! maps 01-11 |
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(01 - 11) |
MAP10: Lab of the Lost is the tenth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Mint Petal," composed by Varis Alpha.
Contents
Walkthrough[edit]
Essentials[edit]
(The following walkthrough was played on Ultra-Violence difficulty and for 100% in all three categories as noted.)
Head to the north door marked "LABORATORY." Kill the shotgunner to your left and enter the area he was in to collect his shotgun and box of shotgun shells. Return to the starting area and go through the east door marked "STORAGE." Kill the shotgunner with his back turned and then kill the imps on crates to your left and right (north and south). Straferun and jump to the north and collect the plasma gun and energy cells (secret 1). Right behind the plasma gun is a vent you can enter by shooting it. Go east to the end and it will lower like a lift to a box of bullets. Continue northward through the air duct until you reach the end, being careful of the lost soul to your left. Go around the corner and north again, and you will see another vent to your right (east). Shoot through it and kill the arachnotron on the other side to avoid dealing with it later. There are several more sets of shells here for this purpose. Now turn around and shoot the wall marked "RADIATION" to open it.
Drop down into this room. There is a metal column with a button in front of you (the button will cause a red bar to fall on a table which does nothing). First, kill the cacodemon hiding on the other side, but do not go to far forward until it is dead. There are 10 alcoves in this room, each of which contains a zombieman and a radiation shielding suit (except for one). Going west to the end of this room will open the alcove doors. Kill them zombiemen, grab the armor from the single alcove that has it, and press the button in that alcove. This will open the doors to this room. Head through the eastern door, then up and around the staircase.
The room at the top will contain a mancubus and three demons. It is recommended that you utilize monster infighting and let the mancubus shoot the demons, thus saving your ammo. More than likely, the mancubus will be the last monster standing, so kill it right after. There is another box of shells in this room, but beware the mancubus in the adjoining room without a door, who should be killed next. In the room with the first mancubus, there will be two holding pods with incapacitated zombiemen like you have encountered before in this mod. They must be killed to earn 100% kills. There is also a button near each pod. The first one merely turns off the light in the pod but does nothing else. The second button further east will release a shotgunner right behind the zombieman who must also be killed for 100% kills. Now enter the room with the second mancubus. Just like the last room, there will be another adjoining room to your left (south) with imps that should be killed right away as well. Do not push either of the buttons in the second mancubus room, as they will cause a red and green wall to cover the two zombiemen, which will prevent you from achieving 100% kills. Kill the zombiemen, grab the shells, and now head into the third room with the two imps. The buttons in this room will kill the zombiemen without the need to expend ammo. Be careful not to be too close to the exploding barrels by the second one when they explode. Now that you have cleared everything out from these rooms, return to the room with the 10 alcoves where the zombiemen were. Take any medikits and stimpacks you need.
Grab one of the many radiation suits and head through the broken vent where the arachnotron you killed earlier was. Go northwest through the nukage. As you round the northwestern midpoint, kill the revenant hiding around the north corner. Keep going until you reach an area with a large nukage fall in the center. This is actually a hollow area with an arachnotron hiding within in. Kill it and lower the lift on the south wall behind it. Keep following the vent until you reach the red key.
Go up the lift, grab the computer area map to the east, then head west down the air duct. You will fall onto a box of rockets. Kill the lost soul and continue south. A little over halfway down this southern direction will be a secret door to the east. Enter this area for a partial invisibility, super shotgun, shells, and a medikit (secret 2). You are just going to continue following this duct to the end and killing any lost souls you encounter. Eventually you will hit a fork to the far west. To the north and south will be blacked out vents, either of which can be shot to open. You will also hear the telltale sound of an arch-vile. Open the southern vent, and shoot the two imps to the northeast before exiting. The arch-vile will be behind some crates to the north. The crate the imps were standing on will have a chainsaw, box of rockets, and medikit. Strafejump across the crates from the vent to this area (secret 3).
Jump down to the floor, then go all the way to the southwest corner, where you can kill an imp and get the rocket launcher behind it. Now go to the west side and flip the switch. This will lower crates like a lift. At the top, go north across the bridge to collect plenty of clips and shells. Turn west and fall off the southern portion of this bridge to collect a chaingun and two more boxes of bullets. Flip the switch on the west wall to release the arch-vile on the other side of the crates. Quickly go east, south, and west around the creates to kill it. The area in which it was will have two medikits if you need them. Return to the crates that lower, and on the first section of bridge strafejump west to get the megaarmor on top of some more crates. Now go all the way south past the switch that lowered the crates, go east and north around the perimeter of these crates. You will approach and opening to an adjacent room with a revenant.
After killing it, enter this adjoining room and turn left (east). There will be a raised conveyor belt covered with barrels, two crates, and a box of shells. Behind this belt is a mancubus and imp. Explode the barrels to cause some damage, then kill them both. To the south will be a crate with an imp behind it. Make sure to grab the box of bullets on this side of the room before taking the striped step to the other side. Here there will be a super shotgun, shells, and medikit. You are going to go back up the step and around the crate to walk north to the end of the belt. However, there will be nukage in this next area. It is recommended that you return to the room with the 10 alcoves and zombiemen and grab a radiation suit, then run back to this area as quickly as possible (if you are quick you can do it with time to spare).
Go north to the end of the belt and fall down. This area is all nukage with several barrels and more shotgunners. Be very careful that you do not blow yourself up, and be aware that if a shotgunner hits a barrel then you may take massive damage. Firing a rocket at the northern wall right before falling down has the potential to detonate the barrels below, thus killing the shotgunners and sparing you damage. After disposing of them, go west then south around the corner. There will be a small platform surrounded by barrels with a partial invisibility and a switch. Detonate the barrels and upon grabbing the partial invisibility you will have 100% items. Flip the switch to lower the tall pedestal with the blue key next to you. (If you chose to get the radiation suit, you should be able to do all of this before it wears off as long as you are quick). The entrance to the final secret is in this room behind the northern slime-fall. It will be up to you whether you take damage from the nukage or move so fast that your radiation suit is still active. Alternatively, you can ride the pedestal with the blue key back up to the top, grab another radiation suit, and return to this room. Go through the northern nukage fall to collect a shotgun and shells behind it, then go down the air duct to the end. Press the wall at the end to lower the wall/lift to another section of vent. Turn left (west) and continue to the room at the end which counts as the secret (secret 4). There are five backpacks and two medikits here. You will now have 100% secrets. Return to the nukage room, hit the switch again, and ride the blue key pedestal to the top.
Hop off back into the room with the conveyor belt. Enter back into the crate room, which will now have five cacodemons behind the eastern wall. Dispatch them, hopefully using the barrels to cause as much damage as possible. Now go all the way back around to the crate with the lowering switch. Ride it up, go across the two bridges and through the door. You will now be in the starting area. Go through the red door marked "TRANSPORTER." Flipping the switch will lower the wall and reveal a Hell knight. Killing it will bring you to 100% kills. Running forward past it will end the map.
Other points of interest[edit]
Secrets[edit]
- Strafejump off the bridge in the crate area to get a plasma gun and cells. Alternatively, in the small room where multiple zombiemen ambush you, a switch in one of the northern compartments opens the door on the west and the vent to the east. Go into the vent, keep going to the end of the vent, and press on the western wall (the one that is slightly damaged), to lower a lift. Take it up and shoot the next vent to reach the crate with a plasma gun and cells. (sector 125)
- After getting the red key in the vent, keep going south and look towards the eastern wall for a misalignment in the vent. Press on the vent wall slightly to the south of that misalignment to access a secret room containing a super shotgun, partial invisibility, shotgun shells, and a medikit. (sector 44)
- If you decide to keep going along the vent past Secret #2, you will eventually find a dead end with two shootable vents. Shoot the one at the southern end, and jump on the crates. Jump northeast to the next few crates, and northwest onto the crates containing the chainsaw, box of rockets, and medikit. (sector 122)
- In the nukage-filled area where the blue key is, go north through the nukage fall and into a vent. Ride the lift up and you will find a secret room with five backpacks and two medikits. (sector 131)
Bugs[edit]
A chainsaw (thing 92) is placed too close to the ledge of the highest stack of crates, and will update its position to rest on top of said stack when the arch-vile is released, making it normally unobtainable. It can however be obtained without releasing the arch-vile by using SR40 to skip to secret #3, taking the vent and continuing north through the toxic waste, then accessing secret #4.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:26.94 | Aleksey Kamenev (4shockblast) | 2020-08-20 | tv10-026.zip | |
| NM speed | 0:37.46 | kvothesixstring | 2023-03-06 | tv10n37.zip | |
| UV max | 2:47.89 | Kyle McAwesome | 2024-03-21 | tvr_max.zip | |
| NM 100S | 1:50.23 | Kyle McAwesome | 2023-03-02 | tv10s150.zip | |
| UV -fast | 2:57.89 | Jochen Schneidau (Angus) | 2006-03-08 | tv10f257.zip | |
| UV -respawn | |||||
| UV Tyson | 9:52.06 | Adolf Vojta (Gusta) | 2006-02-21 | tv10t952.zip | |
| UV pacifist | 3:03.03 | Kyle McAwesome | 2022-05-05 | tv10p303.zip | |
| NoMo | 0:26.97 | Kyle McAwesome | 2022-05-04 | tv10o026.zip |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 239)
- facing south. (thing 240)
- facing west. (thing 241)
- facing south-east. (thing 242)
Statistics[edit]
Map data[edit]
| Things | 253 |
| Vertices | 1074* |
| Linedefs | 1152 |
| Sidedefs | 1659 |
| Sectors | 137 |
* The vertex count without the effect of node building is 938.
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
- DOOM 2 - Revolution! (Map 10 - Lab of the Lost): Ultra Violence 100% (PS5 Gameplay) on YouTube
- DOOM Revolution! (U.V. 100%) Map 10: Lab of the Lost on YouTube
