MAP10: Mono Asbest (Monochrome Mapping Project)
From DoomWiki.org
| Monochrome Mapping Project maps 01-11 |
|---|
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Mono Asbest is the tenth map of Monochrome Mapping Project. It was designed by Daniel Bettenbuk (FractalXX) and uses the music track "Mission Landing" by Michiel van den Bos, from Unreal Tournament.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the chaingun room, go to the box of ammo to the north and step on the button behind the blocks to the north. Return to the slopes where the chaingun was and southeast of them will be an alcove with more boxes of ammo and a box of shotgun shells. (sector 443)
- In the red key room use the east panel above the pad that unlocks the key. Head south to a new compartment with boxes of rockets and a rocket launcher. (sector 439)
- In the super shotgun room, use the column's south side to open a wall on the steps to the east, which has a backpack. (sector 436)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 29, 2024.
Statistics[edit]
Map data[edit]
| Things | 209 |
| Vertices | 1927* |
| Linedefs | 1975 |
| Sidedefs | 3021 |
| Sectors | 444 |
* The vertex count without the effect of node building is 1558.
Things[edit]
This level contains the following numbers of things per skill level:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
