MAP10: Overtime (Running Late 2)


Running Late 2 maps 01-14

(01 - 14)
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Overtime is the tenth map of Running Late 2. It was designed by A2Rob and uses the music track "".


Map of Overtime
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After getting to the higher ledge from the red switch door, head north a bit then onto the rock on the west side. From here, jump northwest into the hole that contains a soul sphere. (sector 254)
  2. Press the first switch on the southeast side, which opens some compartments to the east, west, northwest, and southwest. Enter the northwest compartment and push on the east wall to find a hidden switch. Use it and head all the way south on the same ledge, taking the steps all the way to a BFG9000. (sector 1864)
  3. On the north ledge, north of where the blue key is, head to the east side and notice a blue switch behind a cactus. If you shoot this switch, a teleporter at the far west side will briefly open. It is recommended to shoot the switch from a distance, then run into the teleporter. The teleporter takes you to health bonuses and a megaarmor. (sector 1879)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:14.89 sapphics 2021-04-22
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 902
Vertices 9882*
Linedefs 10342
Sidedefs 17751
Sectors 2155
* The vertex count without the effect of node building is 8283.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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External links[edit]