This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Pain Warren is the tenth map of Beta 64. It was designed by Antnee.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The starting area has a lift which goes down. Press the wall to the right of it to find an armor. (thing 126)
- After taking the lift down from the starting area into a room with nightmare imps, one of the demonic faces in the room will be glowing. Press on it to find a plasma gun, two energy cells and a rocket. (sector 196)
- The southernmost building has stairs leading down to a switch. Near the bottom is a wall uncovered by stone: press on it to access the rocket launcher next to it. (sector 410)
- After teleporting into the northernmost building with the candlelit perches, leave through the courtyard and return to the teleporter that took you to the building. Next to the teleporter a room will have opened containing a backpack and two stimpacks.
- After lowering the pillar with the blue skull key, immediately step on the pillar and wait for it to rise back up, then jump into the waterfall next to it to find a supercharge. (sector 612)
- In the room with the yellow skull key, enter the alcove opposite the key. Press the glowing demonic face in the back and shoot the switch that appears, revealing an energy cell pack. (thing 456)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
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Time |
Player |
Date |
File |
Notes
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Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3210.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]