MAP10: Pharoas Tomb (Scythe 2)

From DoomWiki.org

Scythe 2 maps
Gothic episode

01 02 03 04 05

Egypt episode
Industry episode

11 12 13 14 15

Waste episode

16 17 18 19 20

Earth jungle episode

21 22 23 24 25

Gothic hell episode

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Pharoas Tomb (sic) is the tenth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Frozen in Time" from the Game Boy Advance game Metroid Fusion. It is the last map of the Egyptian episode.

Walkthrough[edit]

Map of Pharoas Tomb
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

From the start, make your way past the various areas until you reach a room with the yellow key on a pillar. There's a torch to your right: move past it and you'll spot a switch, flip it to lower the pillar with the yellow key. Open the yellow bars in this room then move forward, turn right and go around the cube to find more yellow bars. Go through them,turn left and continue forward, minding the megaarmor in an alcove. Once you're in front of a lava pool turn left again and move straight ahead to find a switch. Return to the megaarmor alcove, turn around and move forward. Go around the pillar and press the switch to lower the elevator. Once it finishes lowering, take either side exit and move to the opposite side of the lava pool to find a window. Drop down from it and approach the middle to spot a BFG9000 and a megasphere. Take the items then make a hairpin turn to the left to find a switch. Now, move to the right side of the room and enter the teleporter to trigger the death exit.

Secrets[edit]

  1. In the starting room, there is an indentation next to your starting point. Lower the wall at this indentation to receive a berserk pack. (sector 107)

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Statistics[edit]

Map data[edit]

Things 262
Vertices 1796*
Linedefs 1892
Sidedefs 2734
Sectors 379
* The vertex count without the effect of node building is 1502.

Things[edit]

This level contains the following numbers of things per skill level:

Trivia[edit]

See also[edit]

External links[edit]