MAP10: Pineapple Fuel (32in24-8)
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32in24-8 maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Pineapple Fuel is the tenth map of 32in24-8, a deathmatch megawad. It was designed by Conor Maddin (ClonedPickle). As part of the theme of 32in24-8, the level is based on Doom II's MAP10: Refueling Base, originally designed by Sandy Petersen and Tom Hall.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seventeen spawn points:
- facing north. (thing 5)
- facing south. (thing 12)
- facing south. (thing 19)
- facing south-west. (thing 28)
- facing south. (thing 29)
- facing west. (thing 54)
- facing east. (thing 57)
- facing north. (thing 81)
- facing east. (thing 100)
- facing north. (thing 105)
- facing north-west. (thing 115)
- facing east. (thing 132)
- facing west. (thing 134)
- facing south. (thing 141)
- facing north-east. (thing 142)
- facing south. (thing 144)
- facing north. (thing 146)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 166 |
Vertices | 376* |
Linedefs | 459 |
Sidedefs | 568 |
Sectors | 92 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 7 | ||
Super shotgun | 3 | ||
Chaingun | 7 | ||
Rocket launcher | 3 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 1 | ||
Box of bullets | 4 | ||
4 shotgun shells | 8 | ||
Box of shotgun shells | 1 | ||
Rocket | 7 | ||
Box of rockets | 8 | ||
Energy cell | 5 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 16 | ||
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 27 | ||
Health bonus | 46 | ||
Berserk | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 17 | ||
Teleport landing | 2 |