This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Piston Hurricane is the tenth map of MAYhem 2016. It was designed by Pinchy and uses the music track "Drop the Wombat," composed by James Paddock (Jimmy).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northeast end of the building on the high ledge, look southwest to spot a switch just south of the yellow key. If you shoot this switch, the wall it is on will lower. If you enter that alcove, you will teleport to a super shotgun and a soul sphere. (sector 323)
- Inside the building at the left side, go on the conveyor with barrels. Use the terminal at the north end to lower a wall behind you with a box of rockets. (sector 473)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 14)
- facing south. (thing 535)
- facing south-west. (thing 538)
- facing south-east. (thing 542)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4453.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
53 |
1 |
0
|
Shotgun guy |
3 |
55 |
9
|
Heavy weapon dude |
0 |
0 |
47
|
Imp |
86 |
72 |
61
|
Lost soul |
21 |
15 |
2
|
Demon |
3 |
3 |
0
|
Spectre |
0 |
0 |
3
|
Revenant |
1 |
5 |
4
|
Cacodemon |
0 |
6 |
15
|
Pain elemental |
0 |
0 |
4
|
Hell knight |
5 |
13 |
18
|
Arachnotron |
1 |
3 |
1
|
Mancubus |
2 |
2 |
10
|
Arch-vile |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
6
|
Rocket launcher |
2
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
11
|
Box of bullets |
7
|
4 shotgun shells |
19
|
Box of shotgun shells |
9
|
Rocket |
20
|
Box of rockets |
9
|
Energy cell |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
11 |
13 |
11
|
Medikit |
17 |
15 |
15
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Supercharge |
1
|
Berserk |
1
|
Radiation shielding suit |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
24
|
Teleport landing |
18
|
Voodoo doll |
7
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
53 |
1 |
0
|
Shotgun guy |
3 |
55 |
9
|
Heavy weapon dude |
0 |
0 |
47
|
Imp |
86 |
72 |
61
|
Lost soul |
21 |
15 |
2
|
Demon |
3 |
3 |
0
|
Spectre |
0 |
0 |
3
|
Revenant |
1 |
5 |
4
|
Cacodemon |
0 |
6 |
15
|
Pain elemental |
0 |
0 |
4
|
Hell knight |
5 |
13 |
18
|
Arachnotron |
1 |
3 |
1
|
Mancubus |
2 |
2 |
10
|
Arch-vile |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Super shotgun |
4
|
Chaingun |
9
|
Rocket launcher |
2
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
11
|
Box of bullets |
11
|
4 shotgun shells |
18
|
Box of shotgun shells |
10
|
Rocket |
20
|
Box of rockets |
9
|
Energy cell |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
11 |
13 |
11
|
Medikit |
17 |
15 |
15
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Supercharge |
1
|
Berserk |
1
|
Radiation shielding suit |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Exploding barrel |
24
|
Teleport landing |
18
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]