This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Recharging Station is the tenth map of DOOM 2 - Flashback to Hell. It was designed by Stormwalker (Vordakk) and uses the music track "Pollutants" by James Paddock (Jimmy).
Walkthrough[edit]
Map of Recharging Station
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the south side of the ledge between the two towers, use the middle terminal to make a ladder to the east. Take it up to get a soul sphere. (sector 9)
- At the west side, head north to the invulnerability and open the cracked wall to find health and armor bonuses. (sector 496)
- Open the wall at the end of Secret #2, then head up the steps and to the berserk pack. (sector 359)
- In the northwest halls, head to the northwest side and shoot the big UAC logo to the south to find a blur artifact. (sector 439)
- In the same halls, head to the northeast side and shoot the big UAC logo to get a megaarmor. (sector 441)
- Open the east wall in Secret #5 to get to a backpack. (sector 582)
- After Secret #6, drop and head south. Enter the first alcove to the west, then quickly run back to the previous secret and use the south switch there. Run back to the south room to get a megasphere. (sector 581)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 20, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3715.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
86 |
90 |
101
|
Shotgun guy |
73 |
80 |
84
|
Heavy weapon dude |
45 |
48 |
54
|
Imp |
116 |
125 |
139
|
Lost soul |
13 |
15 |
15
|
Demon |
27 |
28 |
30
|
Spectre |
17 |
19 |
20
|
Revenant |
30 |
33 |
37
|
Cacodemon |
10 |
12 |
14
|
Pain elemental |
2 |
3 |
3
|
Hell knight |
18 |
20 |
21
|
Baron of Hell |
4 |
4 |
5
|
Arachnotron |
10 |
13 |
12
|
Mancubus |
10 |
12 |
14
|
Cyberdemon |
5 |
6 |
6
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
51
|
Box of bullets |
21
|
4 shotgun shells |
38
|
Box of shotgun shells |
15
|
Rocket |
34
|
Box of rockets |
18
|
Energy cell |
21 |
19 |
19
|
Energy cell pack |
15
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
63 |
68 |
68
|
Medikit |
30 |
24 |
24
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
31
|
Health bonus |
37
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
6
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
3
|
Partial invisibility |
1
|
Radiation shielding suit |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
2
|
Teleport landing |
6
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]