MAP10: Reservoirs (Doom 2 the Way id Did)


Doom 2 the Way id Did maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Reservoirs is the tenth map of Doom 2 the Way id Did. It was designed by Richard Frei (Tarnsman). The par time defined in the DEHACKED lump is 2:00.

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Map of Reservoirs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the northeast end, head west and southwest to a computer terminal. Use it to lower a wall behind you, with a soul sphere, partial invisibility, and a backpack. (sector 21)
  2. Head south from the yellow key to the nukage, finding a switch on the right of two columns. Flip it and go back north to a lowering crate. This crate conceals a megaarmor, an energy cell pack, and a berserk pack. (sector 41)
  3. Head south from the red key and into the damaging blood, going southeast to find a soul sphere and a box of shotgun shells. (sector 184)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.49 Aleksey Kamenev (4shockblast) 2016-06-07 Cross-listed from Pacifist
NM speed 0:52.17 Andromeda 2022-07-04
UV max 4:37.31 Tatsuya Ito (Tatsurd-cacocaco) 2015-12-06
NM 100S 1:12.51 William Striegl 2014-05-09
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:42.49 Aleksey Kamenev (4shockblast) 2016-06-07

The data was last verified in its entirety on August 1, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 8)
  2. facing west. (thing 75)
  3. facing east. (thing 92)
  4. facing east. (thing 174)
  5. facing north. (thing 277)
  6. facing north-west. (thing 330)


Map data[edit]

Things 339
Vertices 898*
Linedefs 1032
Sidedefs 1337
Sectors 200
* The vertex count without the effect of node building is 813.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]