MAP10: Root of Evil (100LineT)

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100LineT maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Root of Evil is the tenth map of 100LineT. It was designed by Jay Trent (Jayextee).

Walkthrough[edit]

Map of Root of Evil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

This map is shaped like a dollar sign. Go to the center of the dollar and kill any waiting zombies, then activate the lift on the west side to reveal some demons along with a chainsaw. Ride the lift up to a square platform and step across it to reach the blue keycard, then drop back down to ground level. Due to a design error, the exit door at the north end of the level is incorrectly set to require the blue key rather than the red key, so you can now open it to reveal the exit button (along with an arch-vile on Hurt Me Plenty skill level or higher).

Other points of interest[edit]

Although the red key is not used to open any doors, you still need to find it to get 100% kills. Approaching it lowers two platforms at ground level with cacodemons and arachnotrons.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Because the exit door is incorrectly set to require the blue key rather than the red key, the red keycard in this level is completely useless.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:14.03 Revved 2016-01-06 1t10-114.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 89)
  2. facing east. (thing 90)
  3. facing west. (thing 91)
  4. facing south. (thing 92)
  5. facing south-west. (thing 93)

Statistics[edit]

Map data[edit]

Things 99
Vertices 89*
Linedefs 99
Sidedefs 152
Sectors 28
* The vertex count without the effect of node building is 74.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The level's title and the dollar-shaped map are references to 1 Timothy 6:10: "For the love of money is the root of all evil".

See also[edit]

Sources[edit]

External links[edit]