MAP10: Sewerage (NeoDoom)


NeoDoom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Sewerage is the tenth map of NeoDoom. It was designed by Daniel Lemos and uses the music track "". The par time defined in MAPINFO is 1:30.


Map of Sewerage
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the northeast dead end of the sewers, use the gray wall at the west side to find energy cells and an energy fusion gun. (sector 121)
  2. In the forest at the north end, continue west past the exit to find a rocket launcher, rockets, and a box of rockets. (sector 151)
  3. In the forest at the north end, head for the southeast side and follow the passage to shotgun shells, a box of shotgun shells, a power charge, and a helper marine. (sector 152)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:04 Bdubzzz 2021-09-28
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 408)
  2. facing south. (thing 409)
  3. facing west. (thing 410)
  4. facing west. (thing 411)
  5. facing north. (thing 412)
  6. facing west. (thing 413)
  7. facing north. (thing 414)
  8. facing north-west. (thing 415)


Map data[edit]

Things 493
Vertices 1098*
Linedefs 953
Sidedefs 1576
Sectors 155
* The vertex count without the effect of node building is 819.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]