MAP10: Shifting Sands (Super MAYhem 17)
|Super MAYhem 17 maps 01-11|
(01 - 11)
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Shifting Sands is the tenth map of Super MAYhem 17. It was designed by Glen Christie (Crunchynut44) who also composed the music track, which is named after the level.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- Head east from the super shotgun until you see the ledge which had the mancubus. Jump to that ledge and press the wall ahead of you to lower it. Follow the path up to get a soul sphere. (sector 330)
- At the northernmost area, near the fire wall where the arch-vile is, there is a wall without a ridge. Lower it to find a plasma gun. (sector 340)
- Jump southwest from the super shotgun to the picture of Bowser, then raise it up to find a chainsaw. (sector 382)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV speed||1:27.14||Napsalm||2022-02-23||mh1710p127.zip||Cross-listed from Pacifist|
The data was last verified in its entirety on June 2, 2022.
This level contains the following numbers of things per skill level: