MAP10: Sligenous (MAYhem 2048)
From DoomWiki.org
MAYhem 2048 maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Sligenous is the tenth map of MAYhem 2048. It was designed by Olivia Riley (Getsu Fune) and uses the music track "Ymir theme," composed by Kyle Richards for Terminal Velocity.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with scrolling light columns, go to the northwest side and use the lights there (they look longer than the other ones) to open a wall to the east. In there you can find a super shotgun, a backpack, and a box of ammo. (sector 79)
- At the southeast end of the map, go around the silo to the southeast side and use the switch there. This will reveal energy cells and a plasma gun. (sector 59)
- At the south end of the map with the two lifts, take the second one down while hugging the north wall. Inside are shotgun shells, a stimpack, and a berserk pack. (sector 65)
- At the northeast hall, as you go through two revenants (on Ultra-Violence or higher only) will attack from the south wall. If you go through this wall, you will find a plasma gun and a box of shotgun shells. (sector 72)
- Open the southwest wall in Secret #4 to find a soul sphere. (sector 0)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 22)
- facing north. (thing 23)
- facing west. (thing 24)
- facing west. (thing 25)
- facing south. (thing 26)
- facing west. (thing 27)
- facing east. (thing 28)
- facing east. (thing 29)
Statistics[edit]
Map data[edit]
Things | 281 |
Vertices | 1620* |
Linedefs | 1522 |
Sidedefs | 2286 |
Sectors | 284 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|