MAP10: Superstructure (Vanguard)


Vanguard maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Superstructure is the tenth map of Vanguard. It was designed by Paul DeBruyne (skillsaw) and uses the music track " ".

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Map of Superstructure
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Use both switches in the blue key area to open the compartments with cacodemons and pain elementals inside them. Go to the northern compartment and find a dark passage leading to a blur artifact. (sector 1454)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 1089
Vertices 8965*
Linedefs 7439
Sidedefs 12945
Sectors 1496
* The vertex count without the effect of node building is 6304.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]