MAP10: Temple of Power (Castle Phobos)

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Castle Phobos maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Temple of Power is the tenth and final map of Castle Phobos. It was designed by David Shrock and uses the music track "Castle Phobos" by Ross Warren.

Walkthrough[edit]

Map of Temple of Power
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the door (opened by a switch) directly ahead of you at the start, turn left then through the first door on your left. The bookcase on the northern wall is a secret door leading to a medikit, an energy cell pack, and a partial invisibility. (sector 116)
  2. In the north of the level is a 'church' area. Pressing the centre of the cross at the northern end reveals a room with a rocket launcher, a medikit, and an armor (two in multiplayer). (sector 140)
  3. In the church area, one of the red platforms has a stimpack on it. Stepping on this platform lowers a wall opposite, revealing three demons and a medikit. (sector 155)
  4. After jumping across the chasm in the north-east of the level, head up the stairs, then turn left and left again. Stepping on the red square briefly lowers a wall directly to the north (it can be lowered repeatedly), revealing a demon, a box of rockets, and a medikit (two in multiplayer). (sector 210)
  5. In the centre of the level is an outdoor area with a megasphere on a platform. First press the switch in the room overlooking this outdoor area to the north, then the switch in the room overlooking this outdoor area to the north-west. These lower the columns surrounding the megasphere to ground level. Now head up the steps south of the blue key until you reach the outdoor area, and jump down onto a ledge. At the end of this ledge is a room with a box of bullets, a box of rockets, and a switch which lowers the megasphere. Note that if you step on any of the lit sectors surrounding the megasphere, it will rise again. (sector 193)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 51)
  3. facing east. (thing 52)
  4. facing west. (thing 53)
  5. facing north. (thing 54)

Statistics[edit]

Map data[edit]

Things 158
Vertices 979*
Linedefs 1084
Sidedefs 1556
Sectors 250
* The vertex count without the effect of node building is 839.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]