MAP10: The Shuttle Bay (Demonfear)

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Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness
City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: The Shuttle Bay is the tenth map of Demonfear. It was designed by Adam Windsor.

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Walkthrough[edit]

Map of The Shuttle Bay
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door and take the north set of steps at the start. Open the northern door and turn right. Opening the eastern wall here will reward you with a super shotgun and a medikit. (sector 53)
  2. Come back where you came from to the outdoor area. This time, open the western door and open the differently textured wall to the north when you enter to find some shotgun shells. You can also enter this secret from the other hallway, accessible from a wall on the southern side of the same hall where the first secret is. (sector 60)

Bugs[edit]

Two demons (things 63, 64) are each stuck in a spectre.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:33.66 Andrea Rovenski 2023-11-29 df10uv33.zip
NM speed
UV max 1:11.80 Andrea Rovenski 2023-03-05 df10-111.zip
NM 100S 0:47.51 Andrea Rovenski 2025-02-18 df10s47.zip
UV -fast 1:20.86 Andrea Rovenski 2023-03-18 df10f120.zip
UV -respawn 1:05.20 Andrea Rovenski 2023-12-01 df10r105.zip
UV Tyson 5:50.83 Andrea Rovenski 2023-11-30 df10t550.zip
UV pacifist
NoMo 0:17.91 Andrea Rovenski 2023-12-01 df10o17.zip

The data was last verified in its entirety on March 3, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 4)
  2. facing north. (thing 106)
  3. facing east. (thing 107)
  4. facing east. (thing 108)
  5. facing north. (thing 109)
  6. facing north. (thing 110)
  7. facing north. (thing 111)
  8. facing south. (thing 112)
  9. facing south. (thing 113)

Statistics[edit]

Map data[edit]

Things 130
Vertices 530*
Linedefs 607
Sidedefs 912
Sectors 135
* The vertex count without the effect of node building is 480.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]