MAP10: The Shuttle Bay (Demonfear)

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Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares
The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: The Shuttle Bay is the tenth map of Demonfear. It was designed by Adam Windsor.

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Walkthrough[edit]

Map of The Shuttle Bay
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door and take the right set of steps at the start. Open the door to the right and turn right, opening the wall here for a super shotgun and a medikit. (sector 53)
  2. Open the door and take the right set of steps at the start. Open the door in front of you and open the wall to your right when you enter to find some shotgun shells. You can also enter this secret from the other hallway, the one accessible from the door on the right side of the steps, opening a wall on the left side of the hall. (sector 60)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 130
Vertices 530*
Linedefs 607
Sidedefs 912
Sectors 135
* The vertex count without the effect of node building is 480.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]