MAP10: The Shuttle Bay (Demonfear)
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Demonfear maps |
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Escape Into Conflict |
Into Darkness
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City of Nightmares |
The Corruption |
The Realms of Hell |
The Heart |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: The Shuttle Bay is the tenth map of Demonfear. It was designed by Adam Windsor.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door and take the north set of steps at the start. Open the northern door and turn right. Opening the eastern wall here will reward you with a super shotgun and a medikit. (sector 53)
- Come back where you came from to the outdoor area. This time, open the western door and open the differently textured wall to the north when you enter to find some shotgun shells. You can also enter this secret from the other hallway, accessible from a wall on the southern side of the same hall where the first secret is. (sector 60)
Bugs[edit]
Two demons (things 63, 64) are each stuck in a spectre.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:33.66 | Andrea Rovenski | 2023-11-29 | df10uv33.zip | |
NM speed | |||||
UV max | 1:11.80 | Andrea Rovenski | 2023-03-05 | df10-111.zip | |
NM 100S | 0:47.51 | Andrea Rovenski | 2025-02-18 | df10s47.zip | |
UV -fast | 1:20.86 | Andrea Rovenski | 2023-03-18 | df10f120.zip | |
UV -respawn | 1:05.20 | Andrea Rovenski | 2023-12-01 | df10r105.zip | |
UV Tyson | 5:50.83 | Andrea Rovenski | 2023-11-30 | df10t550.zip | |
UV pacifist | |||||
NoMo | 0:17.91 | Andrea Rovenski | 2023-12-01 | df10o17.zip |
The data was last verified in its entirety on March 3, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing west. (thing 4)
- facing north. (thing 106)
- facing east. (thing 107)
- facing east. (thing 108)
- facing north. (thing 109)
- facing north. (thing 110)
- facing north. (thing 111)
- facing south. (thing 112)
- facing south. (thing 113)
Statistics[edit]
Map data[edit]
Things | 130 |
Vertices | 530* |
Linedefs | 607 |
Sidedefs | 912 |
Sectors | 135 |
Things[edit]
This level contains the following numbers of things per skill level:
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