MAP10: Transmaniacon (Crimson Canyon)


Crimson Canyon maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Transmaniacon is the tenth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ".


Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the corridor up in the blue key rooms, use the switch after the blinking room and run. Three lost souls, the backpack, a box of bullets, a box of shotgun shells and a box of rockets wait up in the small room.
  2. In the blue corridors, open the east wall of the longest corridor. Find a lost soul, a box of rockets and the rocket launcher.
  3. Open the back wall of this room, get the soulsphere.
  4. Jump from the last lift to the small square were a monster was. Open a wall for the megasphere.
  5. Open the west wall of the dark room for the plasma gun and an energy cell pack.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Map data[edit]

Things 274
Vertices 2083*
Linedefs 2252
Sidedefs 3305
Sectors 405
* The vertex count without the effect of node building is 1827.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]