MAP10: Transmaniacon (Crimson Canyon)

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Crimson Canyon maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Transmaniacon is the tenth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ".

Walkthrough[edit]

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After entering the blue key area from the pitch-black area with lightened pillars, press the switch near the door and start running northwest. You will notice a lowered lift. Using this lift will lead to the area with backpack, a box of bullets, a box of shotgun shells, and a box of rockets. (sector 104)
  2. In the area full of blue corridors in the western part of the map, press the eastern wall of the longest corridor (in the middle chunk of the area). You will find a small square-shaped room with a box of rockets and a rocket launcher inside. (sector 200)
  3. While still in secret #2, press the eastern wall in the southeastern corner of this area to reveal an alcove with a soulsphere. (sector 205)
  4. After using the last lift in the blue corridors area (the one near the stairs that will lead you to the red key), instead of going east, jump south to the lonely square platform. While on that platform, press the eastern wall to reveal a megasphere at the end of the corridor. (sector 211)
  5. After going through the first red door, go west to another room. Here, press the west wall to reveal a plasma gun and an energy cell pack. (sector 400)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 274
Vertices 2083*
Linedefs 2252
Sidedefs 3305
Sectors 405
* The vertex count without the effect of node building is 1827.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]