MAP10: Transmission Received (Pandora)
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Pandora maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Transmission Received is the tenth map of Pandora. It was designed by thiccyosh and uses the music track "At Doom's Gate" by Robert Prince, from Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north from the southeast area, then quickly run west and go into the north compartment before it closes to get energy cells and a plasma gun. (sector 116)
- In the northeast area, shoot the barrels near the southwest slimefall. Lower the slimefall to get ammo clips and a chaingun. (sector 313)
- At the northeast ledge in the large field, jump across the containers going west to one that has a megaarmor. (sector 344)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on September 17, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north-east. (thing 559)
- facing east. (thing 560)
- facing north-west. (thing 562)
- facing south-west. (thing 564)
- facing south-east. (thing 565)
- facing south-east. (thing 566)
- facing south-west. (thing 569)
- facing south-east. (thing 570)
- facing west. (thing 574)
Statistics[edit]
Map data[edit]
Things | 581 |
Vertices | 3349* |
Linedefs | 3384 |
Sidedefs | 5967 |
Sectors | 505 |
Things[edit]
This level contains the following numbers of things per skill level:
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