MAP10: Trip Switch (Going Down)

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Going Down maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Trip Switch is the tenth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "Robo-Zombie Mecha-Brain Boss Battle."

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Walkthrough[edit]

Map of Trip Switch
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northeast corner, open the wall with the electricity symbol next to the switches to reveal health bonuses. (sector 18)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 290)
  2. facing south. (thing 291)
  3. facing west. (thing 292)
  4. facing east. (thing 295)

Statistics[edit]

Map data[edit]

Things 301
Vertices 2409*
Linedefs 2601
Sidedefs 4117
Sectors 486
* The vertex count without the effect of node building is 2109.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]