MAP10: Underground Activity (TNT: Revilution)
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| TNT: Revilution maps 01-11 |
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(01 - 11) |
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MAP10: Underground Activity is the tenth map of TNT: Revilution. It was designed by Roberto Lopez (Gothic) and Steve Muller (Kyka), and uses the music track "Your Last Resort," by Varis Alpha. The par time is 5:45.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the northernmost room of the map with the switch that allows you to reach the yellow key, open the wall with the electricity symbol on it to find a berserk pack. (sector 358)
- A room beyond the yellow door and to the south has a teleporter leading to the northernmost part of the map. There is also a long computer terminal near the teleporter. If you look closely, one of the flat computer surfaces here has a raised yellow button. Press on this terminal, then head back to the room to the east, where the northwest corner has lowered, allowing you to reach the megaarmor (sector 235). This also reveals one chaingunner and two shotgun guys behind it.
- After you take the teleporter mentioned in secret #2 and enter the hall with the steps, one section of the white wall has a wider paneling texture than the others. Open this section of the wall to find a soul sphere. (sector 196)
- When you drop to the big cavernous area at the east end of the map, turn around and press on the wall where the candle is to find a light amplification visor. (sector 219)
Bugs[edit]
The door that opens a hole to the south spiral cavern has an invisible use-blocking trigger (linedef 2042) in front of it, requiring the player to get significantly closer to the door to use it than normally required.
There are things that snap up, making them float above the floor where they were meant to be placed.
- Some decorative gore piles (things 336, 337) in the south spiral cavern will likely have snapped up and appear to float by the time you get to them, however the nearby monsters can affect this behaviour.
- Some armor bonuses (things 411, 414) south of the crates will snap up and become unreachable if the player does not initially collect them and then goes under the nearby 3D bridge (tag 7).
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 4:07.23 | similaun | 2024-05-18 | tntr10-407.zip | |
| NM speed | |||||
| UV max | 8:17.57 | Phoenyx | 2023-07-13 | tr10m817.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on May 22, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 791)
- facing east. (thing 792)
- facing south. (thing 793)
- facing west. (thing 794)
- facing west. (thing 795)
- facing east. (thing 796)
- facing west. (thing 797)
- facing west. (thing 798)
- facing west. (thing 799)
- facing west. (thing 800)
Statistics[edit]
Map data[edit]
| Things | 1030 |
| Vertices | 3288* |
| Linedefs | 3343 |
| Sidedefs | 5143 |
| Sectors | 546 |
* The vertex count without the effect of node building is 2642.
Things[edit]
This level contains the following numbers of things per skill level:
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