MAP10: Veil of Blood (Cleimos 2)


Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Veil of Blood is the tenth map of Cleimos 2. It was designed by Rand and Steven Phares.

It is a re-working of E2M6 of Cleimos.

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Map of Veil of Blood
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the door with the "L" on it to find a small room with cacodemons, a chaingun, and a box of ammo. (sector 12)
  2. If you go west at the first intersection of the map, approaching the switch reveals two rooms with lava in them. The southern one has a wall that can be opened later on in the level. To do so, first enter the northeastern room, then backtrack to the starting area in any way to find a new area with a rocket launcher, lost souls, and a switch. The switch lowers a baron of Hell from the central column. Riding this column up reveals a switch at the west end, which will finally open the wall allowing you to progress with the map. (sector 43)
  3. The northeasternmost room has a catwalk leading across the lava. This catwalk counts as a secret. (sector 67)
  4. Cross the catwalk where Secret #3 is to reach three switches. Use them all, but the most important switch is the rightmost one, which opens a door at the base of the lava below. In this room you can get the blue key by using the skull switch, but you can also walk through a wall in the northwest corner and access a lift leading up to a soul sphere. You can get two secrets by doing this. (sector 70)
  5. See Secret #4. (sector 86)
  6. After you open Secret #2 and retrieved the plasma gun mentioned in Secret #8 below, grab a radiation suit and enter the blood maze past Secret #2. Go to the southernmost end and there should be a teleporter. Take it to reach a chaingun, a megaarmor, a box of ammo, and a medikit (only on Hey, Not Too Rough or lower). The next room has the red key. (sector 105)
  7. In the room with the green nukage, hug the outside wall until you reach the west side and flip the switch. Return to the room with five lava pools to find the exit teleporter, with the sector in front of it counting as a secret. (sector 113)
  8. Take the north door in the room with demons and five lava pools. Take the lift up and grab the plasma gun to make the west wall lower. Inside will be a revenant, a baron of Hell (Ultra-Violence or higher), and a switch to get you out. (sector 128)
  9. In the room with demons and five lava pools, go towards the pile of skulls and candles in the middle and walk near it until a door opens. You will then be able to get partial invisibility and a megaarmor to the east. (sector 133)


An invulnerability (thing 51) is in an unreachable closet that can only be accessed by using the no-clipping cheat. Only 87% items is possible on this map as a result.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:24.29 vdgg 2012-12-27
NM speed
UV max 3:54.66 vdgg 2012-12-27
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 5)
  2. facing north. (thing 74)
  3. facing north. (thing 75)
  4. facing north. (thing 130)
  5. facing east. (thing 133)


Map data[edit]

Things 154
Vertices 882*
Linedefs 952
Sidedefs 578
Sectors 174
* The vertex count without the effect of node building is 791.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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