MAP10: Vile Pain (Speed of Doom)


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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Vile Pain is the tenth map of Speed of Doom. It was designed by Darkwave0000 and uses the track "E1M6" from Heretic.


Map of Vile Pain
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Use the wall directly to the left of spawn (linedef #2023) to find a berserk. (sector 324)
  2. Just before you grab the shotgun, come in from the east, shoot the small ledge with the chainsaw (linedef #456): a wall will open with the chaingun, boxes of bullets and other goodies. (sector 104)
  3. The pillar near the switch that grants the access to the blue key has a switch (linedef #2013). Teleport then and get a soulsphere. (sector 279)
  4. Behind the blue key, in the alcove with the pain elemental, look for a switch (linedef #2810). It opens a teleporter containing a megaarmor and health bonuses. (sector 503)
  5. Before the last room, look for a small place with a hidden switch (linedef #3159). Use it: there is an armor, energy cell packs and other goodies. (sector 524)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:56 Boris Klimeš (dew) 2010-04-21
NM speed
UV max 06:35 Aleks Shahov (Plut) 2013-06-21
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 24, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV -nomonsters 00:55 AconyX 2011-10-20
First Demo Attempt 16:11 Nikolay Kamnev (Heretic) 2010-03-18

Last updated on June 19, 2013.


Map data[edit]

Things 733
Vertices 5193*
Linedefs 5097
Sidedefs 8369
Sectors 911
* The vertex count without the effect of node building is 4303.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]