MAP10 (Armadosia: The Mad Corridor)

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Armadosia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth map of Armadosia: The Mad Corridor. It was designed by David Rivette (Arma Kero).

Walkthrough[edit]

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After raising the first bridge, go to the steps past it and use the north wall that has a different metal texture to find a teleporter. This takes you to health bonuses and a switch, and you can head behind the teleporter you came from to find a box of rockets and a box of shotgun shells. Furthermore, you can re-enter the teleporter and head north all the way to get a rocket launcher. (sector 226)
  2. In the "HUMAN DIE" room, find a misaligned wall at the southwest side and open it, revealing a teleporter. This takes you to a radiation suit. (sector 244)
  3. Use both switches in the "HUMAN DIE" room and leave through a teleporter. Head north to the next corridor and use the first metal wall on the right for a new corridor leading to a teleporter. Take it and follow the path to a green armor, a medikit, boxes of shotgun shells, and energy cells. (sector 288)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:00.40 Yousuf Anik 2016-07-30 ar10-500.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 15, 2022.

Statistics[edit]

Map data[edit]

Things 346
Vertices 2333*
Linedefs 1900
Sidedefs 3463
Sectors 339
* The vertex count without the effect of node building is 1604.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]